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Spike Growth

2nd Level
Transmutation
Concentration

Casting Time

1 action

Range

150 feet

Components

V, S

Duration

Concentration, up to 10

Description

up to 10 minutes The ground in a 20-foot radius centered on a point within range twists and sprouts hard spikes and thorns. The area becomes difficult terrain for the duration. When a creature moves into or within the area, it takes 2d4 piercing damage for every 5 feet it travels. The transformation of the ground is camouflaged to look natural. Any creature that can’t see the area at the time the spell is cast must make a Wisdom

Available To

Wizard

Source: Player's Handbook