Back to Spells

Inflict Wounds

5.5e
1st Level
Necromancy

Casting Time

Action

Range

Touch

Components

V, S

Duration

Instantaneous

Description

A creature you touch makes a Constitution saving throw, taking 2d10 Necrotic damage on a failed save or half as much damage on a successful one.

At Higher Levels

The damage increases by 1d10 for each spell slot level above 1.

Available To

Cleric

Source: Player's Handbook (2024)

This work includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.