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Charm Person

5.5e
1st Level
Enchantment

Casting Time

Action

Range

30 feet

Components

V, S

Duration

1 hour

Description

One Humanoid you can see within range makes a Wisdom saving throw. It does so with Advantage if you or your allies are fighting it. On a failed save, the target has the Charmed condition until the spell ends or until you or your allies damage it. The Charmed creature is Friendly to you. When the spell ends, the target knows it was Charmed by you.

At Higher Levels

You can target one additional creature for each spell slot level above 1.

Available To

Bard
Druid
Sorcerer
Warlock
Wizard

Source: Player's Handbook (2024)

This work includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.