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Branding Smite

2nd Level
Evocation
Concentration

Casting Time

1 bonus action

Range

Self

Components

V

Duration

Concentration, up to 1

Description

up to 1 minute The next time you hit a creature with a weapon attack before this spell ends, the weapon gleams with astral radiance as you strike. The attack deals an extra 2d6 radiant damage to the target, which becomes visible if it's invisible, and the target sheds dim light in a 5-foot radius and can't become invisible until the spell ends.

At Higher Levels

When you cast this spell using a

Available To

Wizard

Source: Player's Handbook